3D movies, 3D photography, 3D graphics, 3D VRML, 3D games on each LCD
Why such simple and cheap technology is not used to add 3D for all LCD displays? What is wrong?
Top of standard LCD screen must be covered not with "continuous" but with "chess" polarizer sheet.
| Polarizer sheet | "continuous" (standard) polarizer sheet on top of LCD screen |
"chess" polarizer sheet on top of LCD screen |
![]() |
![]() |
![]() |
View with 3D polarized glasses.

|
|||||||
| LCD screen with "chess" polarizer show merged image pixels: |
![]() |
![]() |
|||||
WITHOUT glasses![]() |
LEFT eye see![]() |
RIGHT eye see![]() |
|||||
PROBLEMS AND SOLUTIONS
Backlight | Liquid crystals(R+G+B) | Polarizer sheet
"Continuous" (standard) polarizer sheet on LCD screen and standard Liquid crystals positions.
Backlight transmittance is good: Left 100% / Right 100%

"Chess" polarizer sheet on LCD screen and standard Liquid crystals positions.
With standard liquid crystals position (control) backlight transmittance is
bad: Left 100% / Right 0%

To fix backlight problem, every second liquid crystal group (Pixel-RGB) must be rotated in direct [inverse] ratio than before... so the backlight could pass through "chess" polarizer sheet as before. This could be done by software or hardware.
"Chess" polarizer on LCD screen and rotated 90o Liquid crystals(R+G+B).
Backlight transmittance is good again (Left 100% / Right 100%).
| Standard | New settings |
| 0o | 90o |
| 45o | 45o |
| 90o | 0o |

How 3D "chess" polarizer transmittance problem could be fixed by software or hardware. There are two ways:
(A) "Send" to LCD screen unchanged signal and inverse liquid crystals where is horizontal polarization
(B) "Send" to LCD inversed signal where is horizontal polarization (liquid crystals work as usual).
![]() |
(B) "Send" to LCD inversed signal(2F) where is horizontal polarization - liquid crystals work as usual. FF - vertical position (90o) of liquid crystals. To get the same results on first(1) and second(2) pixels, signal for second pixel must be inverted(FFFF00 > 0000FF). Because polarization(B) of second(2) pixel is opposing to first(1) pixel (horizontal-vertical). |
Left and Right frames in one image

Software or Hardware invert Right frame

Software or Hardware cut Pixels of Right frame in "chess" order

Right frame placed on top of Left frame

| Image for LCD screen | LCD screen with "chess" polarizer shows | User with polarized glasses see 3D image |
![]() |
![]() |
![]() |
|
Point of this method: 2. Cheep upgrade from 2D to 3D for each LCD. 4. Brightness for 3D mode can be raised. |
New LCD must have software or hardware which converts picture, movie, game, etc. (send to monitor) from available 3D stereo standard to "chess" mode
|
|
|
|
|
|
> |
|
| Left-Right | Top-bottom | Top-bottom 5% |
Interlaced Horizontal |
Interlaced Vertical |
Chess |
Vaidotas Jocys
vaidotas@jocys.com
www.jocys.com
www.jocys.com/lcd/
www.jocys.com/hardware/lcd/
Created and published: (2003.06.17)
Kas gali atsakyti, kur problema... tokio dalyko neegzistavime masiniame pavidale? Juk lygiai tΉ patį 3D principΉ galima naudoti lauko reklamose, parodų metu ir pan..